Tuesday, April 6, 2010

Is Rainbow Six:Las Vegas worth getting?

Could you please help i was thinking of getting this game,is it any good?Is Rainbow Six:Las Vegas worth getting?
I think its great funyou have to plan your attacks, otherwise your just gonna get flanked and die.Is Rainbow Six:Las Vegas worth getting?
Is it really hardi played Operation Flashpoint man that was hard is Las Vegas similiar to Flashpoint
Its a very good game if u can run it properly and its not that hard i beat it on hard without too much problem.
Does anyone even play the multiplayer anymore?
Vegas is great, got it at bestbuy for 20 bucks too.And no, its not hard once you get the method down. Shoot from cover, line the crosshair with badguy before peaking, then peak and shoot quick, repeat.
the multi-player is the real deal...you wont play the campagin as much as the MP
Same crap checkpoint system as GRAW, otherwise good.
I was a huge Rainbow Six fan back in the day for the original and Rogue Spear. After that, I think the series went further and further downhill, and stopped bothering.And I pre-judged Vegas as being some shallow console game that besmirched the (formerly) good name of Rainbow Six. But it's much more than that. It's just a great semi-tactical shooter, with a very strong sense of lethality and utterly intense firefights.It's the first UE3 game I played on pc, and while more recent games poop all over it, it's still a beautiful looking game.Most of the game mechanics work extremely well - from the cover mechanic to the squad mechanics to the gunplay itself... everything just plays off everything else extremely well.That said, every firefight feels exactly the same - I don't think it was a very long game, but by the 3/4 mark - perhaps even the half way point - I was ready to stop playing it. The ending is lacklustre and unsatisfying, too.If you like realistic shooters, you should play it.
For the guy above me just answer the question and stop beating around the bush. But w/e Rainbow six Vegas is a hell of a good game and the sp gives you that next-gen feel and it offers 4 play co-op. MP is the big bonus of Vegas and it delivers from many maps to weapons to customization of gear to ranks and even clans all package with a great online community. In others I say go for it.
[QUOTE=''OoSuperMarioO'']But w/e Rainbow six Vegas is a hell of a good game and the sp gives you that next-gen feel and it offers 4 play co-op. [/QUOTE]Definitely. Regardless of it being a cross-platform title, the coop is worth it just by itself. Seriously, how many PC games allow you to play through the single player campaign in coop??? Not many, and not nearly enough. Vegas was an excellent addition to my library.
Yes. It's a good game but it's very different from original R6 games.
Okay i thought about it and iv decided that i will pick it up.
[QUOTE=''Baron_14'']Is it really hardi played Operation Flashpoint man that was hard is Las Vegas similiar to Flashpoint[/QUOTE]Not at all. Vegas has all the marks of a console ''tactical shooter'' like regenerating health and blind-fire that lets you see into a room without exposing your body.
One of the few games that I keep on my hard drive fulltime. The game is great if you enjoy FPS games, it will keep you on your toes and it's great practice for tactical close quarters combat. The MP has a few problems and doesn't have tons of people playing like lets say CoD2 but the SP replayability is worth the 20 bucks alone.
[QUOTE=''vfibsux'']Same crap checkpoint system as GRAW, otherwise good.[/QUOTE]Agreed. The lack of a quicksave is ruining this game for me. Tis a cool game though.
It was one of the most fun fps games i've played. no quicksave sucks but is not a deal breaker. shootouts in casinos are just awesome. i enjoyed it much more than previous rainbow six games.
[QUOTE=''Herrick''] [QUOTE=''vfibsux'']Same crap checkpoint system as GRAW, otherwise good.[/QUOTE]Agreed. The lack of a quicksave is ruining this game for me. Tis a cool game though.[/QUOTE]I understand the pro-quciksave argument entirely, I love quicksave - but at the same time, there are games that benefit from a lack of quicksave. I think Vegas is one of them - ever been in a crazy tense firefight, a fight where you had a very pronounced sense of self-preservation and were perhaps on the verge of panicing?I experienced that quite a lot playing Vegas, I think it's one of the finer points of the game.And i'm sure I would never have felt that if I could've just tapped F5 and F9 at any time.It sucks when you die far from your last checkpoint, perhaps even at the last firefight before the next one, then have to replay the entire thing - but the game would feel quite empty if there were no real risk involved during the firefights, because the focus on the player - especially playing on realistic - is to stay alive first and foremost. So stimulating the player's sense of self preservation, provoking a strong desire to not die, was probably an important design decision they spent some time looking at.I would've done the same, had I been working on the game...

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